Femslash February 2021: "Buttercup"
Day 3. I had no idea that a buttercup was a flower until I already wrote this and that's my fault. Thankfully I've got my girls from one of my Shadowrun games who spend most of their time being fluffy and adorable that it didn't matter. Straight from the Los Angeles Sprawl in 2081, these two are from a series of short stories and a side game of Shadowrun I run.
Content Warning(s): None!
Hannah crawled onto the bed where Alma laid, settling with her legs on both sides of Alma’s thighs. She leaned back and began taking off her jacket and tank top. Alma let out a groan comparable to a can of compressed air being fired as Hannah sat back.
“Hannaaaahh. We just ate!”
“I know. I’m not sitting on your stomach.”
“Oh, I’m sorry. Do you want me to be shittier?”
“Can we stop talking about shit?”
Hannah leaned forward and put mock pressure on Alma’s stomach before tossing her tank top and jacket off of the bed. She then took off her sports bra and stretched it out so it had enough spring to be fired in Alma’s face.
With a groan of exasperation, Alma reached up and grabbed Hannah’s wrists, and flipped her onto her back. Alma mimed Hannah’s position but laid across Hannah fully, her purple-pink ombre hair framing both of their faces as Hannah let out a maniacal laugh of utter glee. She tried to lift her hands. Once. Twice. Alma was stronger, it was no use but she still liked to make Alma work for it.
“Shit, buttercup.” Hannah said. “You got me again.”
“I just want to enter a food coma, you little bitch.”
Hannah smiled and leaned up to give Alma a quick kiss. Alma twisted her head to avoid it, but Hannah’s persistence meant that she was able to land one on Alma’s cheek with an exaggerated ‘mwah!’
“Are you fucking done yet?” Alma asked.
“Yeah. For now. As if you don’t like being on top. Are we gonna cuddle or are you gonna play lil’ miss tough street sam even when I got my tits out?”
“Your tits aren’t big enough for that to mean anything.”
Hannah let out a bark of a laugh, “Bitch!”
“Yup. No funny business. Okay?”
“Ooookay! Lemme go already.”
Alma released Hannah’s wrists, rolling over to lay on her back. Hannah immediately sidled up against her, arms wrapping around Alma’s torso with her head nuzzling into Alma’s shoulder.
“... and they call me Princess,” Alma complained. “You’re the brat.”
“I am a brat,” Hannah affirmed.
“Ugh, at least you know it. Comfortable?”
“On you? Hell yeah. You’re warm and soft and wonderful as you always are.”
“You make it impossible to be angry at you.”
“I know,” Hannah said. She nuzzled more pointedly against Alma’s shoulder with a wide, satisfied smile.
“Next time I’m kicking you out on the couch.”
“Oh, sure you are. Totally heartless. As if you don’t love me.”
“Just because I love you doesn’t mean I won’t teach you a lesson.”
“Mmhm. With an impending food coma? I know when to push my luck.”
“Incorrigible,” Alma said with a heavy sigh.
“Get some rest,” Hannah said with a gentle pat to Alma’s side. “I love you.”
Alma grumbled for a few moments and got comfortable. After a few moments, she mumbled ‘I love you, too’ as her eyes became heavy and she drifted to sleep. Another job well done. Another pizza consumed. Another night with the gremlin girlfriend.
Life was good.
A McHugh's menu, for Shadowrun.
battle of detroit is over
My runners are heading to Council Island next week, so I had to make a larger map for it than what's usually available. Feel free to use it for all your Shadowrun needs!
i made this character ages ago for a shadowrun game that never materialised butttt i like her design and i wanted to draw some polished art of her so here she is. idr her name and i cba finding her sheet but i think about her all the timesappho114
This lady and the style you gave her is living in my head rent-free. LOVE the design of the boots and jumpsuit especially. Gives me a big modern techwear vibe with cyberpunk colors.
I inflicted the awful clown man on my group last night because they were good. The reactions were priceless.
Making giant fuck-off lists for my Shadowrun game so that my runners have all the weapons available and then writing all the descriptions myself knowing full-well I’ll probably be the only one reading the flavor text is a hell of a feeling.
As the end to the second year of my Shadowrun game, the gang is going against a horrible, sapient paracritter that drains Essence and hunts those that escape it. During a side job in year one, two members encountered it before and managed to flee.
It's been hunting them since then. After some build-up, some murder, and a little pulling the wool back I revealed that it was the creature they encountered in Athabaska (Alaska, for those not Shadowrun literate.) It was one of those beasts that was given the name of local legend, but it's anything but. Multiple names in multiple cultures, something like a vampire but more bestial, more about the hunt and draining the life specifically from Awakened individuals.
They've since traveled to Athabaska to hunt it down after it consumed and left a rival as a grotesque effigy, taunting them. It's ambushed them once before and it's waiting to do so again. They're heading into it's maw tomorrow, to an Astral rift: a place where the metaplanes and the physical reality touch. Think of it like an area where spirits and people could interact freely without consequence. You don't need to be Awakened (able to cast magic) to touch a spirit.
But... that means they need to interact with the Dweller of the Threshold. A being that requires those passing into metaplanes to take its tests and reveals their secrets to their allies. So I have the stat block of the first enemies I made, three years ago, and I'm now bringing them back, same tokens and all.
My plan is to take past traumatic events and force the characters into them, this time being able to relive them. They'll select an Attribute (Strength, Agility, Willpower, Logic, Charisma) and be thrust into a situation they had in the past, or one of the party had. From there, they'll have a choice of proceeding as its intended or going off the beaten path. This is a formless, void-like dreamstate that recreates these scenarios within a city block or so. They have to live the vision out to exit it.
If they solve, creatively use skills and roleplay, according to their chosen Attribute then they'll be gaining a few extra die to roll in their pool for the remainder of the arc. If they fail somehow? They'll be rolling less. It'll take a considerable fuck-up to fail such as a mental breakdown or just refusing to participate. This is mostly mechanical backdrop for roleplay. I'm taking snippets of their past - some shared just in case my players don't have any big ones - that especially made them feel like someone was using them, failed them, or something they feel guilt over.
And because each vision is tied to an Attribute, one player may step into the literal past of another character and feel what they felt and see what they saw.
... and this is just part one of many. This is outside the old native American boarding school in Alaska that the murder monster is hiding in with a den of its other murder monsters, feeding off of the evil energy that the school staff had in them like a drug.
It's gonna be pretty fun, I think.
On any given day I'm thinking about my girlfriend's Shadowrun character (Sagestone, Elf) and my OC (Amazon, Troll) and their height difference.
The fact that Sagestone, the 6'0" woman who shoots lightning out of her hands and is best described as the cottagecore goth has an 8'5" lesbian as a girlfriend is endlessly amusing to me. Double points because Sagestone is the top.
I think I'm going to use this blog to mostly catalogue the multiple TTRPGs I run, so... woohoo? We'll see how this goes. I've got a weekly Shadowrun and Dungeons & Dragons game, biweekly Star Wars game set in the early years of the rebellion against the Empire and lastly a Witcher game which has started as a one-shot but it's mostly something me and my pals do when we've got time.
So we'll see where this goes. And if these interest you, feel free to follow me.